3D Camera Motion
Once you have a 3D set, the exciting part is to do a camera motion in it. This section teaches you the main steps required to perform a 3D camera motion. Once you know how to do this you can enjoy the delights of working in 3D space and travelling through your creations!
To create a 3D camera motion:
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1.
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In the Tool toolbar, enable the Animate mode. |
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2.
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In the Timeline view, click on the Add Layers button and select Camera to add a camera to your scene. |
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In the Timeline view, select the new camera layer. |
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In the Timeline Layer toolbar, click on the Add Peg button to add a parent peg to the camera. |
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In the Timeline view, double-click on the new peg layer to open the Layer Properties dialog box. |
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In the Layer Properties dialog box, go to the Transformation tab and check off the Enable 3D option. |
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In the Rotation section, enable the Quaternion option. |
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In the Perspective view, click on the Show/Hide Camera button to see your camera cone. |
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Setup your workspace to display the Camera view and Perspective view at the same time so you can compare the results. |
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In the Tools toolbar, select the Transform tool. |
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In the Timeline view, select the Camera-Peg layer first frame and select Insert > Keyframe. |
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In the Timeline view, select the Camera-Peg layer. |
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In the Timeline view, go to the last frame. |
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In the Perspective view, grab one of the rotation ellipses and rotate the camera on one axis only. Always do one axis at a time, this keeps control of the positioning. |
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Once the camera is rotated in the correct angle, grab one of the direction arrows to move the camera to the correct position. |
Playing Back Your 3D Camera Moves
In order to see a playback of your 3D camera moves, you must be in the Perspective view.
To enable the playback mode in 3D:
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In the top menu, select Play > Enable Playback > Perspective View. |
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In the Playback toolbar, press the Play button to see the results. |
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